Film: Tech Support
Click to view gallery
Click to view Movie
Tech Support : Film
Overview:
This film is about two students working on their school projects when an artificial intelligence awakens. After interacting with it, it tries to take over the world, starting with room 2420. I was the co-lead on this project. I worked on the visual effects for the film. I made the animation for Mac and some of the visual effects on the computers. I also made one of the props for the film. The bulk of the work was coordinating social media. I created assets for posts and organized a live stream.
Click to view gallery
Click to view gallery
Tech Support : Visual FX
Overview:
I started creating Mac in Adobe Illustrator. Created a rectangle with two colors and adjusted the centerline to resemble a noise. From here I took the files into Adobe Animate. I created the eyes and the blinking animation. For the mouth animation, I created different shapes to represent different phonemes. From there, I match the different shapes to the phoneme built into Adobe Animate. Adding the audio lines for Mac into the project Animate applied the correct shapes for the given audio making Mac look like he is saying the lines. I kept the phoneme shapes simple considering that the AI was just born and would not have a complex visual. During the movie, Mac gets rebooted, I created a scene of a screen turning back on and Mac appearing. I created this in Adobe After Effects. The final effect was Mac taking over all the computers in the lab. Utilizing the teacher controls on the computer in the front of the class to project Mac to all of the screens.
Click to view gallery
Click to view Gallery
Tech Support : Social Media
Overview:
The social media campain ran through Instagram and Snapchat. We chose these platforms because they fit the film's target audience. The Instagram account was a business account. It was removed when we logged into another device with the main account. The proper way to manage it would have been to add other accounts to the business account and apply rolls to each account. It was a good lesson learned. In the gallery (to the left), you can see some of the materials created for the account, which includes interviews, promos, release date spots, mock products, and behind the scenes. We had a live stream on set for the movie. It was a three-camera setup to allow the audience to see production from multiple angles.
Book: The Book of New Media
Book of New Media: Web Site
Overview:
The interactive book of new media is a collection of works representing projects done in the new media program. The book is 184 pages. The projects include video, animation, audio, graphics, games, apps, and websites. The book uses QR codes to load websites containing the original project or some supplementary materials. The book also has a digital version in the form of a website. In addition to students’ class work, supplemental materials were created in the form of a game and some augmented reality (AR) versions of previous student projects. The book concludes with a survey asking users questions about their experience with the book.
Click to view gallery
Click to view gallery
Book of New Media: Assets and Updates
Overview:
I was tasked to make a web version of the new media book. Ideally, I would have liked to code a true web version of the book, because of time constants exporting, the Adobe Indesign file to HTML was the only option we found. Natively Indesign does not have the cappablility export to HTML. As a solution a 3rd party plugin was used. In5 is a plugin on adobe exchange that accomplished the task. The HTML exported was challenging to edit. The only thing that I could do was to add “A” tags ( ) to the outputted HTML. I was able to add hyperlinks to the table of contents, index, and glossary. Though unable to do much adding directly to the HTML, I could add things around the code. I created navigation systems using HTML and Javascript. The original idea was to post a PDF version of the book, but I feel the website endded up being a little more interactive. I created a Tic-Tac-Toe game for the website. I designed with javascript and HTML. I coded a basic defensive AI into the game that could tell if it was about to lose. The AI would randomly decide if it would block the player or pick a different random spot on the board. The philosophy for the blocking was how humans sometimes miss the obvious move.